Home

Point Buy Calculator

Total Points:27
Remaining:27
Strength8(-1)
Cost: 0
Dexterity8(-1)
Cost: 0
Constitution8(-1)
Cost: 0
Intelligence8(-1)
Cost: 0
Wisdom8(-1)
Cost: 0
Charisma8(-1)
Cost: 0

Presets

Point Buy Rules

  • Base cost: 8-13 costs 1 point per increase
  • 14-15 cost 2 points per increase
  • Minimum attribute: 8
  • Maximum attribute: 15 (before racial bonuses)

Character Summary

Strength
-1
Dexterity
-1
Constitution
-1
Intelligence
-1
Wisdom
-1
Charisma
-1
AttributeValueModifierPoint Cost
Strength8-10
Dexterity8-10
Constitution8-10
Intelligence8-10
Wisdom8-10
Charisma8-10
Total Points Spent0

Note: This calculator follows the standard D&D 5e point buy rules. Racial bonuses are not included.

Optimize D&D 5e character creation with our Point Buy Calculator. Distribute 27 points across abilities following official rules. Perfect for balanced RPG characters.

What is it?

The D&D 5e Point Buy Calculator is a digital tool that helps tabletop RPG players legally distribute ability scores (Strength, Dexterity, etc.) using the official point-buy system. It ensures balanced character creation while preventing overpowered/underpowered builds.

Core Formula

Ability Cost = (Score ≤ 13) ? (Score - 8) : 5 + (Score - 13)*2

Total must sum to ≤27 points with all scores between 8-15.

How to Use

  1. Allocate Points: Click +/- buttons to adjust each ability
  2. Monitor Budget: Real-time tracking of remaining points
  3. Apply Presets: Use class templates (Fighter/Wizard/etc.)
  4. Finalize: Export values for character sheet integration

Key Terminology

  • Point Buy: System replacing random dice rolls with controlled allocation
  • Ability Modifier: Derived from score (Mod = ⌊(Score-10)/2⌋)
  • Racial Bonuses: Additional +2/+1 (calculated post-point-buy)
  • MMORPG Standards: Balanced benchmarks for class builds

Formula Sources

  • D&D 5e Player’s Handbook (2014, p.13)
  • Sage Advice Compendium (2023 update)
  • Dungeon Masters Guild balancing guidelines
  • Critical Role house rule adaptations

FAQs

Q: Why can’t I set scores above 15?
A: Official rules cap pre-racial scores at 15 to maintain game balance.

Q: How are modifiers calculated?
A: Modifiers use the formula: ⌊(Ability Score - 10)/2⌋ (rounded down)

Q: Can I use this for Pathfinder?
A: This follows D&D 5e rules - Pathfinder uses 20-point buy with different cost tables.

Critical Notes

Pre-Racial Basis: All calculations exclude racial bonuses
No Rollback: Changes apply immediately - refresh to reset
Mobile Warning: Touch devices may need zoom for precise adjustments
DM Discretion: Final approval always rests with your Dungeon Master

Best Practices

  • Prioritize your class’ primary ability (e.g. Strength for Fighters)
  • Never dump Constitution (affects HP)
  • Balance mental/physical scores for versatile characters
  • Consult your DM before finalizing exotic builds
Calculator